01:21:28: Hiya 01:21:32: NOSTALGIA STRIKE 01:21:44: I'll need a few moments to get some creatures together 01:21:47: do you have the map thing 01:21:54: and yeah sure 01:22:20: http://champion.uwaterloo.ca/~igfich/pwotdnd/ 01:28:06: should we ask if someone else wants to hop in? 01:28:51: i asked anyways 01:32:27: Ta da. 01:46:04: so yin tied up the boat pretty well 01:46:09: considering he's a fuckin pixie 01:46:19: so it's a bit strange that it should have drifted out like that 01:46:21: I forget how to change a name. 01:46:39: you can still see it, about thirty feet out 01:46:45: Oh! I need to get Fortuna in here 01:46:59: Use /nick, Yin 01:47:28: Hi Fortuna! 01:47:28: Hello. 01:47:32: Ah, I had tried /name. 01:47:33: fortuna baby how have you been 01:47:39: yeah fuckin whatever ignore 01:47:41: me 01:47:42: anyways 01:48:33: "never trust a fairy to do a dwarve's job thats what me mum always said" 01:49:04: "What does your mom know of fairies anyways?" 01:49:15: It must have drifted out quite quickly, as you can still see ripples on the surface of the water 01:49:40: quite a lot of them, in fact, which would seem at odds with the stillness of the air 01:49:47: "My knot was just fine, no idea what happened." 01:50:11: "me mum always said for me to get more mead too so I don't take what she says with much of rock's stillness ay" 01:50:35: "can ya go hover o'er there and check them ripples fairy" 01:51:30: "I'll do one better, I'll go get our boat back. This does seem odd though." 01:52:04: "Sure you're strong enough to push the damn thing ya' couldn't even oar it, me shoulders all sore from it, I ain't use to water ya see" 01:52:27: Also, there is a weird smell in the air 01:52:38: what kind of smell 01:52:39: like a big gout of swamp gas just came up 01:52:48: dwarven farts 01:53:24: "It has a rope don't it? Just keep ready, something smells off and it doesn't smell like one of yours." 01:53:53: "I hope yer not makin fun o' the fine smell of dwarven gas" 01:54:26: I shall float out over the water for the boat then, pulling out my sword since this is all suspicious. 01:54:47: "The smell alone of dwarven gas is more then funny enough already." 01:55:06: If I remember correctly, pixies can't hover, right? They have to land at the end of their turn? 01:55:25: err yeah 01:55:26: I don't think so, I have a flight height of 1, I'll double check. 01:55:57: oh, maybe I'm wrong 01:56:07: right then 01:56:20: as you get close to the boat 01:56:29: roll initiative 01:56:49: 1d20+3; 1d20+6 01:56:51: well what pops up to cause that 01:56:55: Well it doesn't say anything about hovering, so I might, but it also doesn't say anything about having to land, so it might not. 01:57:02: DegDeg, 1d20+2: [20] = 22 01:57:02: Uh oh 01:57:02: 1d20+2 01:57:05: DANG 01:57:06: 120+6 01:57:06: Frank_the_Pixie_Berserker, 120+6: [] = 126 01:57:12: 1d20+6 01:57:12: Frank_the_Pixie_Berserker, 1d20+6: [5] = 11 01:57:15: Whoops. 01:57:17: Why did Fortuna not work right for me 01:57:20: so I get a surprise round 01:57:21: 1d20+3, 1d20+6 01:57:21: Igfig, 1d20+3, 1d20+6: [2, 1] = (5, 7) 01:57:32: ah, I used the wrong punctuation 01:57:36: this is the perfect initiative roll 01:57:43: Fraid not Deg 01:57:56: why not? 01:58:06: no such thing as critical initiative 01:58:30: Surprise rounds come from surprising things, yar, not by reacting faster. 01:58:36: huh 01:58:38: but as Frank flies out over the water, Deg, you realize that there's a line of ripples following him! 01:58:58: I don't get any bonus for a crit initiative? 01:59:01: no 01:59:04: speed bonus for first round? 01:59:05: aw dang 01:59:07: okay then 01:59:08: As if something is travelling fast, just below the surface 01:59:11: You get to go really first. 01:59:15: yay 01:59:27: "Looks like there's somethin followin you under the water there!" 01:59:34: If this was a youtube video, you would be the firstest first there was. 02:00:39: Frank looks back as you call to him, 02:01:00: and at that moment something looking like a horribly ugly, humanoid toad leaps out of the water below him! 02:01:21: Ew. 02:01:36: Frank is just barely able to anticipate it, because he beat it in init 02:01:44: what do you do 02:01:57: It appears to be swinging a big net at you 02:02:33: I shall use Batter Down, encounter power, vs. AC, yar. 02:02:47: Okay, sure 02:02:50: 1d20+8 02:02:51: Frank_the_Pixie_Berserker, 1d20+8: [19] = 27 02:03:02: that is a hit, yes 02:03:14: Right, 2w damage and it knocks the opponent prone. 02:03:24: 2d8+8 02:03:24: Frank_the_Pixie_Berserker, 2d8+8: [4, 7] = 19 02:03:30: nice 02:03:35: how far out are they from me? 02:03:56: and is the water difficult terrain 02:04:19: You duck under the net and slash at its face. It tumbles back into the water, cursing 02:04:24: So that is my standard then, how far is it between me and where Deg is? Cause it seems like a good time to get back to land, or the boat migth be closer. 02:04:24: About twenty feet I guess? 02:04:40: The boat is about ten feet from you 02:04:42: err how many squares 02:04:47: 4 squares. 02:04:56: alright 02:04:57: 4 squares to land, 2 to the boat 02:05:11: I can fly back easy then now that that thing is knocked prone, unless, how many other ripples are between me and the land? 02:05:12: so wait whats the initiative order 02:05:19: you can't tell yet 02:05:23: You, me, toad 1 and toad 2. 02:05:25: Right. 02:05:27: basically it's you guys, then the other guys 02:05:28: ok 02:05:46: so which way does ol' franky go 02:06:10: I'm going to go for the boat then at the moment since it is closer and less likely to include more ambushes, and then I'll activate my Defender Aura. 02:06:13: Oh also. The stench got way worse the moment the frog-thing burst out 02:06:15: Aright, cool 02:06:44: By the way, either of you got Nature? 02:06:46: "I found the source of that stench." 02:07:00: err no 02:07:01: or speak Primordial? 02:07:03: I only got a +3 02:07:09: nope 02:07:13: I have a 4 in nature, and I do not speak primordial. 02:07:21: aright 02:07:40: Well, they're bullywugs 02:07:44: and that's all you know 02:07:47: yeah I figured 02:07:52: bullywugs are fuckin weird 02:08:02: That bullywug rights itself, sputtering 02:08:04: -20 to stealth because of rank gas 02:08:32: Waffle did you look up the monsters we are fighting, again? 02:08:34: and retrieves a curious and majestic hat it was wearing, which fell off when it leapt at you 02:08:56: no I just recognize toad monsters as bullywugs from when I was making a bunch of characters 02:08:56: It shouts at you, its voice a strident and angry croak 02:09:06: but you have no idea what it's saying 02:09:10: Okey dokey then. 02:09:12: it gestures at the hut 02:09:36: I give an old Dwarven "fuck you" gesture 02:09:37: and then a good half-dozen more bullywug heads rise out of the water 02:09:41: oh fuck 02:10:00: Two by the boat 02:10:01: I have a feeling it is a good thing that bullywugs don't know what a dwarven fuck you gesture looks like. 02:10:05: can you draw a map Ig 02:10:09: I can gyazo it to frank 02:10:18: just a rough outline of the area 02:10:19: Do we really need one? 02:10:27: ok, fine 02:12:13: aight, there we go 02:12:31: http://gyazo.com/9382275c7907bab584047c0db814dfb1 02:13:07: Right, bunch of bullywogs. 02:13:08: the island slopes down on the side you're on, but it's fairly steep on the other sides 02:13:18: Anyway 02:14:03: The two that come up by the boat give forth a horribly smelly croak at Frank 02:14:20: Igfig, vs Fort: [7] = 13; vs Fort: [2] = 8 02:14:20: 2#1d20+6 vs Fort 02:14:27: During this time I'm yanking out my axe 02:14:34: 4 damage per hit 02:14:50: Both misses, I've been hanging out with a gassy dwarf for a while, so they don't seem so bad. 02:15:26: The three by the island advance on Deg. One has a net, which it tries to throw over you 02:15:31: 1d20+6 vs Ref 02:15:32: Igfig, vs Ref: [17] = 23 02:15:34: hit 02:15:55: Oh dear, you're immobilized 02:15:59: aw dang 02:16:04: are they all adjacent to me? 02:16:34: The other two emerge from the water and, taking advantage of your incapacitation, take up flanking positions to stab at you with their spears 02:16:36: yes 02:16:45: 2#1d20+8 vs AC 02:16:45: Igfig, vs AC: [7] = 15; vs AC: [7] = 15 02:16:49: so I'm surrounded by 5 frogs 02:16:53: both miss 02:17:11: The other one out in the middle throws a javelin at Frank 02:17:13: It's a bullywog party, with a dwarf as the party pole. 02:17:14: their spears clank off my thick armor 02:17:19: 1d20+7 vs AC 02:17:19: Igfig, vs AC: [14] = 21 02:17:21: as long as there is no pole dancing 02:17:36: dealing 5 damage, if that's a hit 02:17:37: Hooray for my defender aura giving me a bonus to ac while active, tis a miss. 02:17:40: yay 02:17:45: and it is now your turn 02:17:52: hmm 02:17:57: so if theya re all adjacent to me thennn 02:18:13: I raise my hand towards the one in front of me and use fiery smite 02:18:24: 1d20+9 vs ac 02:18:25: DegDeg, vs ac: [5] = 14 02:18:27: fuck 02:18:52: yeah, miss I'm afraid 02:18:58: dang 02:19:04: the frogs around me take 5 fire damage 02:19:09: they all die 02:19:11: oh 02:19:17: okay then 02:19:29: Well that works. 02:19:30: degdeg stands for a moment blinking at their sudden collapse 02:19:34: You are still netted, though 02:19:51: the net was soggy, now it it dry 02:19:59: save to get it off 02:20:09: is a skill check a minor or a standard I forget 02:20:20: this is just a saving throw, it's not an action at all 02:20:32: skill checks depend on what you're doing 02:20:36: alright 02:20:40: 1d20 saving throw 02:20:40: DegDeg, saving throw: [20] = 20 02:20:43: d a n g 02:20:44: huh 02:20:52: You are very net free. 02:21:03: Looks like Fortuna missed Waffle. 02:21:10: ily fortuna 02:21:18: okay, turns out your fire basically charred it into ash 02:21:27: and as soon as you moved, it just sloughed off 02:21:39: hmm, I need to update Fortuna with more recent idioms 02:21:50: so can i shift or just free of the net 02:21:52: Fortuna blushes. 02:21:52: <3 Fortuna still works 02:22:06: I'll say you can shift 02:22:10: sure 02:22:17: normally no, but that was a 20 02:22:18: I shift towards the boat 02:22:22: annnddd 02:22:34: make a history check on the shack? 02:22:34: okay, you splash into the water about waist-deep 02:22:46: if thats a minor 02:22:50: Sure 02:22:53: 1d20+8 02:22:53: DegDeg, 1d20+8: [6] = 14 02:23:29: You still can't remember anything about a shack in the swamp 02:23:37: or at least anything that would apply to this one 02:23:42: alright 02:23:45: end turn then 02:23:48: go for it franky 02:23:50: not many historically significant swamp shackes out there 02:24:12: Right, I'm in a boat, there are frog guys by the boat, there are no frog guys by Deg. 02:24:22: Plus a fancy frog guy between me and Deg. 02:24:24: I am frog free 02:24:43: And one more frog guy in the middle 02:24:56: Yup. 02:25:10: four in total 02:25:17: Right. 02:26:04: Well heck, I'm going to charge the fancy frog guy, wait, he's too close to charge, I had planned on charging one of the mainland bullywogs but they went poof. 02:26:36: Oh, idea. 02:26:43: He's not too close to charge 02:26:56: I thought you needed at least 3 squares to charge? 02:27:06: yeah 02:27:06: I don't think so 02:27:12: maybe 2 02:27:12: no it's 3 squares 02:27:16: and you have 2 squares 02:27:20: I've been checking the rules lately 02:27:25: well 02:27:28: Idea continues though, minor action, Ventriloquist Prank on fancy frog. 02:27:28: 2 inbetween you and the enemy 02:27:39: 1d6 02:27:40: Frank_the_Pixie_Berserker, 1d6: [5] = 5 02:27:52: what does that do? 02:27:57: Darn, was hoping for a 1-3. 02:28:03: Also you are far enough to charge 02:28:07: In this case, he grants combat advantage until the end of my next turn. 02:28:15: ah, neat 02:28:43: He hears a lot of shouting in his ear I figure in this case. 02:28:56: And alrighty, guess I'll charge back over to him then. 02:28:58: Yeah, I guess so 02:29:00: kay 02:29:03: charging to BP? 02:29:10: 1d20+10 vs. AC 02:29:10: Frank_the_Pixie_Berserker, vs. AC: [20] = 30 02:29:11: Yup. 02:29:15: ok 02:29:15: Ooooh a crit. 02:29:46: ooh 02:29:51: okay, so first of all 02:30:03: critting him, you immediately heal 5 hp 02:30:13: Really? Weird. 02:30:17: The flavour is a little weird 02:30:25: it's called "Nature's Release" 02:30:44: like, they're so nasty that nature rewards you for hurting them? 02:30:55: Wow, sucks to be a bullywog. 02:30:56: anyway, how much damage 02:31:02: remind me to never play a bullywog 02:31:02: 8+8+1d8 02:31:03: Frank_the_Pixie_Berserker, 8+8+1d8: [6] = 22 02:31:10: ooo 02:31:23: 22+19 02:31:24: Igfig, 22+19: [] = 41 02:31:30: okay, he is bloodied 02:31:46: Oh! But since you charged 02:31:55: you provoked OAs from the guys adjacent to you 02:31:58: Oh wait, forgot the combat advantage, not that it mattered. 02:32:04: And that's alrighty. But yar. 02:32:18: So any damage that happens from them would be applied prior to that 5 healing. 02:32:19: 2#1d20+8 02:32:19: Igfig, 1d20+8: [4] = 12; 1d20+8: [15] = 23 02:32:23: yeah 02:32:34: If 23 hits, that's 7 damage 02:32:35: Misses, cause I get an item bonus to defenses of 2 when I charge. 02:32:39: oh, haha 02:32:44: very nice 02:32:49: you keep just barely scraping by 02:32:57: its the frog's turns then? 02:32:59: yep 02:33:03: Yup. 02:33:43: Also I did include the combat advantage on that attack actually, I forget I get combat advantage when I do charge attacks and had already included that in the thing. 02:34:08: The bully leader shifts sideways out of your reach, and flings a Bolt of Caustic Mud at... let's say Deg 02:34:21: Wait, shifts away? 02:34:30: yes? 02:34:42: Do you get special stuff for that 02:34:43: that activates franks defender aura doesnt it 02:34:46: Opportunity Action, Vengeful Guardian, when an enemy shifts away from me who is within my defender's aura, yar. 02:34:51: Oh, haha 02:35:00: 1d20+10 02:35:00: Frank_the_Pixie_Berserker, 1d20+10: [11] = 21 02:35:02: I have no idea what berserkers do 02:35:05: yeah, that hits 02:35:18: 1d8+8+1d8 02:35:18: Frank_the_Pixie_Berserker, 1d8+8+1d8: [8, 8] = 24 02:35:26: We're defender/striker weirdness. 02:35:28: 41 +24 02:35:29: Igfig, 41 +24: [] = 65 02:35:33: ouch 02:35:51: wait 02:35:54: okay, that bolt of caustic mud is going at Frank then 02:35:57: if the water is up to my waste 02:36:04: then isnt frank like 02:36:06: submerged 02:36:13: Frank is flying 02:36:19: he has to land at the end of the turn doesn he 02:36:27: 1d20+11 vs Frank Fort 02:36:28: Igfig, vs Frank Fort: [16] = 27 02:36:30: no he doesn't 02:36:35: I have a flight height of 1, so anywhere between 0-5 feet, also the thing didn't say. 02:36:36: ok 02:36:37: And that is a hit. 02:36:44: 2d6+3 acid damage 02:36:45: Igfig, acid damage: [1, 5] = 9 02:36:49: and you are immobilized 02:36:54: Ouch. 02:37:00: which I think means you fall 02:37:08: Oh dear, yeah that would. 02:37:14: I'm in the drink. 02:37:36: He squawks, and two more bullywugs rise out of the depths and advance toward Deg 02:37:49: The one that was out in the middle goes for Frank 02:37:59: 2#1d20+8 vs Deg AC 02:37:59: Igfig, vs Deg AC: [20] = 28; vs Deg AC: [19] = 27 02:38:05: this was ify with me so I went to the compendium 02:38:05: 1d20+8 vs Frank AC 02:38:06: Igfig, vs Frank AC: [8] = 16 02:38:06: ouch 02:38:06: Altitude Limit: You fall at the end of your turn if you are using your racial fly speed and are more than 1 square above the ground (see the rules for flying and falling in the Rules Compendium). 02:38:11: ah 02:38:14: so he's fine 02:38:19: as long as he stays at his flight height 02:38:27: Deg takes 14 damage 02:38:41: ouch 02:38:50: ok 02:38:53: and go 02:38:59: hm 02:39:05: I'll move to flank BP 02:39:13: aanddd 02:39:18: So am I in the drink or not in the drink? 02:39:21: use ardent strike 02:39:23: you are in the drink 02:39:25: Also he is still granting combat advantage. 02:39:27: 1d20+11 02:39:28: DegDeg, 1d20+11: [18] = 29 02:39:45: 1d12+5 damage 02:39:45: DegDeg, damage: [8] = 13 02:39:48: And he couldn't flank BP anyway, because there's nobody adjacent to him 02:39:53: but yeah, already granting CA 02:39:55: oh right he shifted 02:39:57: oh well 02:40:08: also, OAs for moving away from the bullywugs 02:40:19: Igfig, vs Deg AC: [13] = 21; vs Deg AC: [15] = 23 02:40:19: 2#1d20+8 vs Deg AC 02:40:29: second one hits 02:40:33: 7 damage 02:40:43: ok 02:40:46: 13 damage on BP 02:40:49: right 02:40:51: 65+13 02:40:52: Igfig, 65+13: [] = 78 02:41:23: aaand your flailing arm cleaves his skull in 02:41:27: fuck yes 02:41:28: and 02:41:41: can I use a bluff check as a minor to feint against the other frog that is behind me 02:41:48: togain CA 02:42:06: Feinting is usually a standard, but you can try it as a minor with a penalty 02:42:13: sure 02:42:16: what penalty 02:42:19: hmm, I'm going to use 5e disadvantage here 02:42:23: roll twice, take the lower 02:42:33: it's a pretty good mechanic 02:42:37: 2#1d20+5 bluff 02:42:37: DegDeg, bluff: [14] = 19; bluff: [18] = 23 02:42:40: 19 02:42:46: that is a good mechanic 02:42:50: heh, sure 02:42:54: their insight is terrible 02:43:04: you feint him 02:43:07: so B behind me grants CA now 02:43:09: and thats all 02:43:14: he thinks you're drowning! But secretly you aren't 02:43:15: finish 'em franky 02:43:20: Frank is up 02:43:25: god bullywogs are fuckin iditos 02:43:36: So there are 5 bullywogs left? Are there any still adjacent to me? 02:44:00: http://gyazo.com/dc6e15cd780f5d4968d86dc9ed014ab8.png 02:44:02: oh whoops, I forgot about the other two 02:44:03: uh 02:44:08: there's one adjacent to you, yeah 02:44:16: Ive been updating the map dw 02:44:58: I'm guessing using an attack that lets me shift won't let me shift cause of the immobility. 02:45:12: flop and make yourself prone 02:45:15: also you're drowning 02:45:19: Yeah, I think so 02:45:22: I'm joking don't flop 02:45:30: can you swim? 02:45:40: you could still try and float i guess 02:45:40: I... I don't know. 02:45:57: or just hold your breath, the immobility ends at the end of the turn 02:46:25: I'll take a Total Defense action and end the turn, yar. 02:46:38: okay 02:46:49: that's what, +4 to defenses? 02:46:53: Just +2 02:47:03: ok 02:47:14: I had to look it up, it isn't often that that gets used. 02:47:18: Well, you can move again 02:47:49: One of the bullys goes to flank Frank 02:47:54: It isn't my turn now though, so I'll just be total defensing it here in the water, yar. 02:48:02: The other three swim-charge at Deg 02:48:29: Igfig, vs Deg AC: [18] = 29; vs Deg AC: [2] = 13; vs Deg AC: [17] = 28 02:48:29: 3#1d20+8+2+1 vs Deg AC 02:48:36: dang 02:48:37: two hit 02:48:43: 14 damage 02:48:51: 2#1d20+8+2 vs Frank AC 02:48:51: Igfig, vs Frank AC: [9] = 19; vs Frank AC: [16] = 26 02:48:58: and I'm bloodied 02:49:02: One hit. 02:49:06: 7 damage 02:49:25: my turn? 02:49:29: yep 02:49:52: I'll use ermm 02:50:04: vengeful strike on the B closer to the shack 02:50:16: 1d20+9+2 ca vs ac 02:50:17: DegDeg, ca vs ac: [1] = 12 02:50:19: FUCK 02:50:22: FUCK YOU FORTUNA 02:50:23: Don't be a bad sport. 02:50:34: welp 02:50:44: Frank 02:50:50: err 02:50:55: Is he going to do anything with hsi move or minor? 02:50:58: I use dwarven resilience 02:50:59: oh 02:51:05: second wind as a minor action 02:51:22: Okay. You take a moment to catch your breath 02:51:33: and I shift back 1 square to stand back to back with frank 02:51:35: unfortunately, that breath is full of the horrible bullywug-stench 02:51:36: I won't dignify that with a response. 02:51:50: end turn 02:51:58: so you are weakened, Deg 02:51:59: Oh, seems fortuna respons to unfortunately. 02:52:02: ok 02:52:05: hahaha 02:52:12: unfortunately 02:52:16: Or not. 02:52:22: unfitunately I love you 02:52:25: whoops 02:52:29: unfortunately I love you 02:52:30: Fortuna smiles shyly. 02:52:38: Nifty. 02:53:05: Had to butter her up there, or the next time somebody inadvertently insulted her she'd say something cutting 02:53:41: But yar, so my turn, Deg shifted over by me, there is 1 or 2 bullywugs adjacent to me and I don't know how many if any remain adjacent to Deg after his shift. 02:54:02: yeah, two are still adjacent to him 02:54:03: 1 sort of diagonal left of me 02:54:06: o 02:54:12: ok 02:54:30: Oh, wait, are bullywug natural or fey beasts? I'm guessing not. 02:54:35: oh wait no you're right Deg 02:54:50: They are natural, but not beasts 02:55:00: and yes, only one adjacent right now 02:55:40: Alright, if I were to get into a flanking position on that one adjacent to Deg, if I can do that within a movement of 2 spaces, how many would be adjacent to me? 02:55:51: two 02:56:11: Right, so that hampers the getting into Deg's space afterwards plan then. 02:56:11: http://gyazo.com/48bf097babf985405419528ca5740689.png 02:56:24: I'll just smack one of the bullywugs next to me. 02:56:30: 1d20+8 02:56:30: Frank_the_Pixie_Berserker, 1d20+8: [4] = 12 02:56:34: Or not. 02:56:37: oh well 02:56:46: I now shift into the same space as Deg. 02:56:50: Right 02:56:56: I let him in under my arm 02:57:07: Nah, I'm standing on top of your helmet I think. 02:57:15: And that is it for my turn. 02:57:20: well if you have the minor cover 02:57:24: the one that was Frank before ducks under the water 02:57:25: you'd be somewhere under me 02:57:40: Partial cover, don't you have any horns or fun stuff on your helmet? 02:57:45: nope 02:57:50: my helmet is lame 02:57:56: while the other three unleash their foul croaks on you 02:57:59: Yup. 02:58:11: which are, weirdly, close blasts that target only one creature 02:58:20: Weird. 02:58:27: I guess I'll say they all croak then, 2 on each 02:58:40: 2#1d20+6+2 vs Deg Fort 02:58:40: Igfig, vs Deg Fort: [19] = 27; vs Deg Fort: [14] = 22 02:58:42: Also means my partial cover doesn't work cause it is a blast though, drats. 02:58:49: 2#1d20+6 vs Frank Fort 02:58:49: both hir 02:58:50: Igfig, vs Frank Fort: [10] = 16; vs Frank Fort: [20] = 26 02:58:56: One hit on me. 02:59:18: 4 poison damage per hit 02:59:36: oka 02:59:40: my turn now 02:59:43: can I 02:59:47: Wait. 02:59:47: pick up frank 02:59:50: and spin him around 02:59:55: so he slashes enemies 02:59:59: yes 03:00:03: make an athletics check 03:00:04: Wait wait wait 03:00:07: Vengeful Guardian 03:00:11: Two of those attacks didn't include me. 03:00:16: that is true 03:00:31: also, has Deg been marking anybody at all 03:00:37: I don't think he has. 03:00:47: I have not 03:00:51: okay 03:00:57: I forget if one has a limit on opportunity actions. 03:01:04: I dont think so 03:01:14: one per turn, as many as you want per round 03:01:17: I think? 03:01:17: Right. 03:01:22: yeah 03:01:37: Ah, so then the question is are all those guys sharing a turn or not. 03:01:41: they are not 03:01:45: Right. 03:01:58: 2#1d20+8 vs. AC 03:01:58: Frank_the_Pixie_Berserker, vs. AC: [2] = 10; vs. AC: [2] = 10 03:02:06: alas 03:02:09: Moving along then. 03:02:18: Deg turn? 03:02:22: Yup. 03:02:31: so can I spin frank like a slashy windmill or no 03:02:41: make an athletics check 03:02:58: can frankie assist 03:03:01: my athletics aint so great 03:03:07: I'm 8 inches, I think it would be more of an improvised weapon attack. 03:03:14: that is true 03:03:37: yeah, the difficulty is more a matter of spinning in place in the water quickly enough 03:03:41: hm 03:03:43: it won't be too hard though 03:03:43: instead then 03:03:45: can I throw him 03:03:48: at the B near the boat 03:03:56: and he makes an attack with a bonus to the rolls 03:04:00: from the extra force 03:04:00: I disagree with this plan. 03:04:08: man the fuck up frank 03:04:15: they're all adjacent to you guys 03:04:16: I'm in the middle of all the enemies, which is prime defender aura territory right now, yar. 03:04:21: alright alright 03:04:47: hmm 03:04:57: okay 03:05:06: Anyways, dwarves are better for tossing then pixies. 03:05:13: I attack one ofthe b's to the left 03:05:17: 1d20+9 vs ac 03:05:18: DegDeg, vs ac: [16] = 25 03:05:23: he dies 03:05:24: 1d12+5 damage 03:05:24: DegDeg, damage: [9] = 14 03:05:28: oh ok minions then 03:05:37: and I use my weapon power to attack another one 03:05:37: yep 03:05:42: 1d20+9 vs ac 03:05:42: DegDeg, vs ac: [2] = 11 03:05:47: I hate this stupid game 03:05:49: does not die 03:05:52: oh well 03:06:01: end utnr 03:07:05: Right, I am going to attack the one he just missed cause I know there is more empty space next to it. 03:07:09: kay 03:07:16: Stalk and Strike, shift 2 squares so I'm behind it to flank it. 03:07:24: 1d20+10 vs. AC 03:07:24: Frank_the_Pixie_Berserker, vs. AC: [10] = 20 03:07:35: death and slaughter! 03:07:53: And I move back into the same space as Deg, avoiding opportunity attacks. 03:07:59: The last two, seeing that they are now outnumbered, disengage and flee 03:08:06: I throw the pixie at one 03:08:11: 1d20+5 strength 03:08:11: DegDeg, strength: [12] = 17 03:08:33: Frank is now on the bullywug 03:08:38: oh my mod is 6 so 18 03:08:41: it is about to dive 03:08:43: "STAB THE BASTARD: 03:08:48: "STAB THE BASTARD" 03:08:51: oops 03:09:02: Plus there is probably a bonus cause he is a medium creature and I am tiny. 03:09:13: But either way. 03:09:15: sure, +2 03:09:24: stab 'em frank 03:09:34: I guess I stab the bullywog. 03:09:40: Frank_the_Pixie_Berserker, 1d20+8: [7] = 15 03:09:40: hell ya 03:09:40: 1d20+8 03:09:45: Wait no 03:09:49: to send a message to the others 03:09:59: I slice its neck as I fly past it. 03:10:04: and that one dies as well 03:10:08: Cause that is funner. 03:10:27: "now lets get bck to shore my undies are gettin' uncomfortably moist" 03:10:30: "drag the boat back here" 03:10:42: The last one dives below the surface and swims off back home to its frogmommy 03:10:51: "You drag the one with the funny hat, I'll drag the boat. 03:10:52: " 03:11:00: "i dont get it" 03:11:10: dwarves aren't very goot at wit 03:11:20: degdeg trudges water back to shore 03:11:30: "Drag the bullywog that is wearing the hat? Oh fine." 03:11:30: and I think we should take a short rest 03:11:49: oh I thought you were making a joke about degdeg being ugly like a bullywog 03:11:54: I bring the boat and the bullywog with a hat to the shore. 03:12:17: and short rest cause I am actually kind of hurt from that 03:12:24: right 03:12:49: degdeg dries out his undies 03:12:53: And does fancy hat have anything sides his fancy hat and net? 03:13:00: A staff 03:13:20: ermm 03:13:23: arcana check on it? 03:13:30: Is it as fancy a staff as the hat? 03:13:41: It's very plain 03:13:48: laamee 03:13:49: it's basically a nice stick 03:13:57: 1d20+3 arcana to see if its magical at all 03:13:58: DegDeg, arcana to see if its magical at all: [17] = 20 03:14:03: It is not 03:14:08: was he jus 03:14:12: trying to act like a wizard 03:14:16: bullywogs are DUMB AS HELL 03:14:21: I snap the stick in half 03:14:23: The hat is magical though 03:14:29: it is enchanted to always float 03:14:34: Ta da, fancy hat is fancy. 03:14:41: we can use it as a little boat for frank 03:14:45: flip it over and put him in 03:15:04: I shall shrink the floaty hat to tiny size and put it in my backpack in case I need an emergency boat ever. 03:15:12: good idea 03:15:18: lets remidn delf about this floaty boat hat when we can 03:15:22: lets head into the shack 03:15:45: I don't think there is much room in the shack with that hole in there. 03:15:50: that is true 03:15:56: lets look into the shack then 03:16:20: The shack is completely bare except for the big hole in the floor 03:16:33: can we see into the hole at all 03:17:25: not very far, no 03:17:29: We could try dropping a sunrod down it. 03:17:35: yeah 03:17:35: I pick up a rock and toss it down 03:17:35: do you have a torch or something? 03:17:45: wait actually 03:17:50: ritual 03:17:50: I have a thing for this 03:17:56: I can light up a rock and we can toss it down 03:17:56: I'd suggest one of the sunrods in your backpack, cause mine are tiny. 03:18:04: so we dont lose a sunrod 03:18:10: Oh, that works too, nifty. 03:18:18: sure 03:18:29: alright so i cast light object on a nearby rock of generally medium largish size 03:18:30: and then 03:18:33: toss it down the hole 03:18:41: how large are we talking? 03:18:56: err 03:18:59: 2 feet in diemeter 03:19:04: okay 03:19:08: So a pretty good size rock. 03:19:10: right 03:19:15: So you heave it in 03:19:37: It falls down maybe... fifty feet? 03:19:46: can we see anything at the bottom? 03:20:10: and then appears to bounce off... one of the walls? it looks like the hole sort of bends to one side 03:20:28: likea slide? 03:20:34: sort of 03:20:46: well hell lets fuckin go for it 03:20:50: and when it hits, it doesn't make a stone-on-stone sound like you'd expect 03:21:00: more of a very muffled thump 03:21:08: and when that happens 03:21:19: the floor suddenly shakes 03:21:29: Uh oh. 03:21:40: i fucked up im so sorry frank we are gunna die now 03:22:02: and... flexes a bit? 03:22:15: the rafters of the ceiling start to pull apart 03:22:31: revealing that wow, they are really damn sharp looking 03:22:51: the entire hut unfolds like a maw opening 03:22:54: FUCK ITS A GIANT MONSTER 03:23:00: I GRAB FRNAK AND DIVE OUT 03:23:03: Oh. 03:23:12: thats a fucking throat we threw the rock down 03:23:24: "The hell kind of shack is this?!?" 03:23:30: a BULL SHIT SHAK 03:23:43: As you jump out, a terrible roar booms out behind you, and a smell of very old milk 03:23:56: Ew. 03:24:02: "smells like me mum" 03:24:10: and the entire shack begins to rise, its walls flexing like jaws 03:24:32: a long, stony serpentine neck 03:24:42: "I don't think this is where the bandits were holed up." 03:25:08: it rises about twenty feet, then curls to the side to look down at you 03:25:12: Deg, you might want to mention getting in the boat. 03:25:22: sorry I was talking to someone 03:25:24: through windows suddenly lit up with flickering candlelight 03:25:26: yeah we hop in the boat 03:25:42: oh 03:25:48: well, you're out of its reach now 03:25:58: Hooray? 03:26:14: It roars again, and swings its head at you 03:26:21: but yeah, can't reach you 03:26:50: Does it still look like the shack or is it very obviously some big monster thing? 03:26:53: I give it the ol' dwarven fuck you 03:27:05: Well, I mean, it obviously is a big monster thing, but does it still look like a shack? 03:27:13: It is a big snaky monster thing whose head still looks disconcertingly like a shack 03:27:32: it's a good thing we didn't hop down its throat 03:27:42: a cloud of smoke puffs out of its chimney 03:27:46: cute 03:27:52: it grunts and groans 03:28:12: I would have advised against it even if it hadn't turned out to be a monster cause that would have been a fifty foot drop. 03:28:13: and then starts to retract itself back into its hole 03:28:18: you can fly 03:28:29: how big is the hole 03:28:40: just big enough for its body 03:28:57: Yeah, but I can only maintain an altitude 1 height, if I flew into the hole even if I went down as far as I could I'd still be 20 feet in the air. 03:29:03: if you tried to squeeze in, you'd probably be ground to paste 03:29:27: alright 03:29:31: Do we have any loose planks or boards available to us? 03:29:34: so did the snake run away then? 03:29:47: The shack went back to looking like a shack I think. 03:29:51: No, it's just returning to its quiescent state 03:30:02: lets just light it on fire then 03:30:10: uh, you could try and pull some boards off the boat I guess 03:30:14: I don't know if that would work. 03:30:17: probabl not 03:30:26: I was thinking we just put a sign saying it isn't a shack and leave it at that. 03:30:32: yeah that'd work 03:30:42: then we can use your hat to float away 03:30:56: The hat isn't big enough for you, even at normal size. 03:31:04: you can't biggafy it? 03:31:10: And I can't make it any bigger then it was to begin with, I can only unshrink it. 03:31:14: damn 03:31:59: You suddenly realize that the speckly patterns across the front of the shack probably were exactly that: a sign written in some other language 03:32:02: bullywug language 03:32:09: so 03:32:13: they weren't trying to attack us 03:32:19: well yeah, they were 03:32:21: they were trrying to stop us from walking to the shack 03:32:24: then we attacked them 03:32:29: They did try and net me, they were totally attacking us. 03:32:34: They also unhitched our boat. 03:32:41: they were attacking you to keep you from going in there 03:32:51: if you'd pissed it off more, it might have come out the whole way 03:32:57: and like, laid waste to everything 03:33:12: how strong, theoreticaly 03:33:14: is that snakes 03:33:17: will it kill us 03:33:25: Either way, we should put up a sign that has more then just bullywug language. 03:33:42: I'm pretty sure teh giant snake shack monster thing can kill us, it is very large. 03:34:04: Well, if you'd tried to fight it, I was going to stat it as a Thaalud Constructor with some extra stuff to make it somewhere between an elite and solo 03:34:20: with as many hp as I felt it needed to be a difficult fight 03:34:26: Thaalud Constructor is a level 5 elit 03:34:27: e 03:34:35: maybe if we kill it we can convince delf to give us stuff 03:34:39: that would have been enough to convince it to retreat, not to kill it 03:34:46: aw dang 03:34:48: oh well 03:34:48: So it may or may not have killed us, and we can't kill it. 03:34:51: lets just ake a sign yeah 03:35:01: I know dwarvish and common 03:35:04: you know common and something else 03:35:07: You speak dwarven right? I think we put the sign into common, dwarvish, and elven. 03:35:13: lets just fill out as many languages as possible 03:35:19: That should cover plenty of ground. 03:35:21: And thus the day was saved by the magic of language 03:35:31: great work everyone 03:35:31: common dwarvish elven and bullywog should cover the ones that are most likely to come here 03:35:32: welp 03:35:35: I think that ends the encoutner 03:35:39: with us writing a sign 03:35:47: Yup. 03:35:50: yay signs 03:35:57: *claps for everyone* 03:36:04: Signs often contain useful information for the starting adventurer. 03:36:49: yes 03:37:08: Well, good game