Log joined #pwot_dnd3. Log: Right handofevil: Alright handofevil: So log, where are you headed from the sanctuary handofevil: I'll bring you in shortly vondal Log: If I remember correctly, the castle is so big that I have no idea where anything is Log: so I'm wandering pretty much aimlessly Vondal_Renstone: Alrighty, do you remember Vondal? I used him in your zombie campaign in case you don't remember. handofevil: Yeah handofevil: rat guy Log: looking for the steward, or someone who can bring me the steward (which I am shouting) handofevil: Well right now you're in a hallway with a stair case and 5 doors Log: door number two handofevil: You walk into an exceptionally stinky room handofevil: It's very dark handofevil: (Heres where you come in vondal) Vondal_Renstone: (I kinda guessed by the stink and the dark.) Log: I'm just checking if I have any powers that make light Log: nope Log: guess I smack a sunrod Vondal_Renstone sits there in the dark, playing peekaboo with a rat in his coat pocket. handofevil: you suddenly light up a room filled with feces and urine handofevil: In the center sits an odd... something handofevil: It's playing with a rat in it's coat pocket Log: "You! Take me to the steward!" Vondal_Renstone: "Who's the steward? Did the master send you to fetch Vondal?" Log: "I don't know who that is. The steward! Elfy lady, has wands." Vondal_Renstone: I'm guessing I was imprisoned here then? And likely it was the steward that had me put in here? handofevil: Who konws handofevil: knows* handofevil: You're just here handofevil: Maybe this is where you live handofevil: because you cared too Vondal_Renstone: Alright. handofevil: You have plently of rats for company Vondal_Renstone: "Vondal knows no elf lady with wands, Vondal found this room through a grate, and the rats were able to find food, so Vondal stuck around." Log: "What? This is an outrage." Log: "I'm not quite sure how yet, but it's definitely an outrage." Vondal_Renstone: "Vondal thought it was quite comfy." Vondal_Renstone: "Vondal's master is probably wondering where he has wandered off to though." Log: "Who's your master? The king?" Vondal_Renstone: "No, that's silly. Vondal's master is Vondal's master, and," Vondal sniffs Log, "it doesn't smell like you've been near the master." Log: "No it doesn't!" Vondal_Renstone: "But you are a big shiny armor wearing type, so you can help Vondal find his master. Having a shiny armor person around tends to help with that." Log: "Maybe... how's your shouting voice?" Vondal_Renstone: "Vondal doesn't do much shouting, when Vondal needs something or someone found he usually sets the rats to it." Vondal_Renstone: "Doesn't work so well for finding the master, so shiny armor people are the second choice." Log: "Your rats! Can they find people? If you can help me find the steward, I'll help you find your master." Vondal_Renstone: "Sounds like a fair trade to me." Vondal_Renstone gets up while murmuring to the rats, and then they all go swarming off in different directions. handofevil: So sending the rats to find the steward? Log: sounds like Log: "Good. Will they be able to find you again? I need you to come with me." Vondal_Renstone: "The rats always find Vondal. Always and forever." Log: "Right. This way." Log points out Vondal_Renstone: That being said, should I roll a nature check or something for sending the rats off to find the steward? handofevil: Yeah Log: i just want to get out of this room Vondal_Renstone follows along. Vondal_Renstone: 1s20+18 nature check for rat searchings. Log: up the stairs! Vondal_Renstone: 1d20+18 nature check for rat searchings. Fortuna: Vondal_Renstone, nature check for rat searchings.: [2] = 20 Log: Or we can just abstract my searching handofevil: Your rats return with nothing Log: Would Streetwise make sense? Am I able to find anybody, or is it all empty? handofevil: You could do streetwise for searching the castle I suppose Log: 1d20+17 Streetwise Fortuna: Log, Streetwise: [4] = 21 Log: :( Vondal_Renstone: If not, I could also try dungeoneering perhaps? handofevil: Yes try that also Vondal_Renstone: 1d20+15 Fortuna: Vondal_Renstone, 1d20+15: [10] = 25 Vondal_Renstone: Well that was at least an alright roll. handofevil: Alright Log: "Tell me, Vondal. Can you play any instruments?" handofevil: From your dungeoneering knowledge, you surmise that you are on one of the lowest levels of the castle, below ground handofevil: The kings chambers are likely on the top Vondal_Renstone: "Vondal does not play any instruments, he just plays with the rats." Log: "Are your rats perhaps a Gregorian choir?" Log: "If we can't find the steward, we'll just have to make her come to us." Log: "With an impromptu but heartfelt musical performance." Vondal_Renstone: "Vondal has not tried to make the rats sing, he likes this idea. But, we are a castle yes? We should try up, elves of high rankings don't like deep places." Log: "Ah, yes! That is an excellent idea. The acoustics down here are terrible, too." Log: (I have completely forgotten how this character is supposed to talk) Log: anyway, we continue to ascend handofevil: How are are you ascending? Vondal_Renstone: Via the stairs? Log: yes? Log: and when the stairs end we wander around until we find more stairs Vondal_Renstone: You'd think most architects would keep stairs relatively close to eachother, ease of access and some other stuff related to the construction of stairs that I may be making up in my head. Log: yes but these people are crazy handofevil: how far* Log: as evidenced by getting themselves possessed by demons in a search for more power Vondal_Renstone: Yeah, that's not the best of plans. Log: I don't know, it's not like we have anything else to do Log: We can get the rats to spread out and scout ahead Vondal_Renstone: There isn't much reason to stop in any of the middle floors as far as we know, and the higher we get the louder we can yell downwards. handofevil: Well how many floors Vondal_Renstone: How many floors are there? Log: we keep climbing until we either reach the top or get hungry handofevil: You step off a stair case and into the throne room from earlier Log: That was convenient Log: how far was it? handofevil: Well that's after like 30 flights of stairs Log: okay Log: that's not bad Vondal_Renstone: I dunno, have you ever walked up 30 flights of stairs? I did that in a state park on the trip, well, 40ish, but that gets tiring. Log: I used to live on the 23rd floor Vondal_Renstone: Ouch. Log: for exercise I jogged up and down the stairs Vondal_Renstone: Right, you are in better shape then I. Log: was back then at least Vondal_Renstone: Either way, throne room. Vondal_Renstone: That seems like a good place for a steward. Log: Yeah handofevil: You see no one but guards Log: ah good, I start yelling again Log: "YOU. BRING ME THE STEWARD. I WOULD SPEAK WITH THE STEWARD. BRING HER TO ME." Vondal_Renstone: I make sure all the rats that came back are safely in my pockets. handofevil: The guards look disgusted at vondal handofevil: "Who are you? What business do you have?" Vondal_Renstone: Vondal looks disgusted at the guards. Log: "THE STEWARD HAS STOLEN MY COMPANIONS OR SOMETHING." Log: "I WOULD HAVE SATISFACTION." handofevil: The guards look at each other and laugh handofevil: "I see we have another drunk!" handofevil: "Run along drunkard!" Log: "IF YOU DO NOT BRING THE STEWARD WE WILL MAKE MUSIC AT YOU" handofevil: "Oh you hear that Bob! The drunk is going to make music for us!" Vondal_Renstone: Vondal just inspects the room. Log: "All right" Log: I break out the amp and bass Log: I think I play the bass? Log: I think that's what we decided? handofevil: I have no idea Log: I know we all got the Perform skill for free, but if Vondal uses his rats maybe he should be using Nature to direct them? Log: "Vondal, assemble the choir! Today, we sing!" Vondal_Renstone: "Vondal shall try." Vondal_Renstone arranges his rats in a half-circle in front of the throne. Log: one sec, I am lookign for a suitable piece of music Vondal_Renstone: What kind of music are you going for? Log: I am looking specifically for rock or metal incorporating gregorian chants Vondal_Renstone: Right. Log: https://www.youtube.com/watch?v=2WR-tTv1j9o might do? Log: might do Vondal_Renstone: Industrial can be fun sometimes. Log: anyway, the point is we sing and play as loud as posible Vondal_Renstone: Yup. Log: 1d20+17 Perform Fortuna: Log, Perform: [17] = 34 Log: I think that's loud enough that anybody in the castle would hear us Log: including other players Vondal_Renstone: 1d20+18 rat choir conducting. Fortuna: Vondal_Renstone, rat choir conducting.: [3] = 21 Log: oh well, it's your first time Vondal_Renstone: The rats are well organized, but this is their first time singing so it's a bit rough. Vondal_Renstone: I mean, if we compare that to the roll of a lower level character it's pretty good. Log: aye handofevil: The guards look astonished at your playing skills! handofevil: Suddenly a portal opens Log: SUCCESS handofevil: And out of it steps Log: anticipation handofevil: http://gyazo.com/7154f11ee5adc8523676b66321c6d120 handofevil: This guy handofevil: "You fools dare to disturb my study?" Log: DAMMIT YOU ARE NOT THE STEWARD Vondal_Renstone: "Vondal thinks your study is disturbed enough as is." Log: "Yes! We do dare. We, the fools." Vondal_Renstone pockets his rats. Log: "Please bring us the steward. Or tell me where my companions are." handofevil: "You insolent little wretch!" handofevil: "How dare you speak to me like that!" Log: I unobtrusively pull the unstringing quick-release on my bass handofevil: "I am Saruun, Warped Mage of King Keltis" Vondal_Renstone: "Vondal does not care, you are not his master." Log: so that my triple-headed flail is now in hand Log: "That is a terrible adjective to use for yourself! Have greater pride in your work!" handofevil: "Do you wish to suffer my wrath fool?" Vondal_Renstone: "Vondal wishes for nothing but to find his master." Vondal_Renstone: "And to spend time with rats, but he doesn't have to wish for that." Log: "Likewise, but replace those with the steward and my companions." Log: How close is he? handofevil: "The steward is... busy with one of our guests." handofevil: He's across the room handofevil: "Guards. Leave this room. I must deal with these imbeciles." Log: how big is the room? In terms of turns taken to cross it Log: "Oh, I'm sure she's not too busy to see us. We go way back, her and me." Log: "Half an hour at least." handofevil: It's probably about 20 spaces across Log: I'm going to start walking towards him as we talk, then Vondal_Renstone: And I'll stick close to him, Log is a him or a her? Log: dude Vondal_Renstone: Alrighty. handofevil: "The time for words has passed" handofevil: "It's time for you to feel my wrath you insolent fools." handofevil: ROLL INIT Log: "Surely it would be easier for you to drop us a portal than start a fight and bruise your lovely face?" Log: 1d20+8 init Fortuna: Log, init: [1] = 9 Log: :( Log: I talked too much Vondal_Renstone: 1d20+8 Fortuna: Vondal_Renstone, 1d20+8: [4] = 12 Vondal_Renstone: I'm a dwarf. Log: By the way Vondal, you have +1 AC handofevil: Okay Log: also, if you have any way to grant me CA or THP, those are always appreciated Vondal_Renstone: Hooray, my ac is not so great generally speaking. handofevil: Map is set up Log: Right Vondal_Renstone: I think I have at least a few ways, I know I have ways to grant myself ca at least. Log: so we were in front of the throne handofevil: No. You're by the stairs I thought Log: the stairs to the throne, yeah Vondal_Renstone: I set my rats up for the performance in front of the throne. handofevil: Okay Log: oh damn, I can't remember my password for that site Log: oh right, I used Google to do it Log: did I manage to approach him at all before init started? Log: oh, he's close already Log: ...and behind some doors? Vondal_Renstone: I'm guessing those are wide open, maybe some decorative floor tiles. handofevil: Ignore the doors handofevil: They aren't there Vondal_Renstone: Decorative floor tiles they are. handofevil: You're good where you are Log: kay Vondal_Renstone: And I put our initiatives up in a little thing as well, not that there are all that many to keep track of right now. Log: yeah, what's this guy's init handofevil: 1d20+10 Fortuna: handofevil, 1d20+10: [13] = 23 Vondal_Renstone: Oh joy. Log: so, what's he wanna do handofevil: He walks toward you Log: oh good Log: this makes things much simpler handofevil: Standing on the very edge of the stairs handofevil: and whips you across the face with his tentacle Log: He has quite the reach handofevil: 1d20+17 v Ref on Log Fortuna: handofevil, v Ref on Log: [5] = 22 handofevil: Yeah Log: that's a miss Log: anything else? handofevil: Nope Log: Vondal then? Log: also I was going to pull out all the stops, but suddenly I'm not sure this guy is all that tough Vondal_Renstone: Alright, Vondal collapses into a pile of rats. Log: can you flank him? Log: if not, no worries Vondal_Renstone: I could, or I also have an ability that will create a zone that causes all enemies within it to grant combat advantage while it lasts. Log: oooh Log: that's good, but maybe don't waste it if it's a daily Vondal_Renstone: And that's just one of my at-wills. Log: :D Vondal_Renstone: The pile of Vondal rats scoot a little closer to the guy, and then vomit Swarming Locusts on him. Log: maybe just more swarming rats Vondal_Renstone: Nah, the whole rats spewing bugs idea is fun I think. Log: heheh, sure Vondal_Renstone: General pestilence. Vondal_Renstone: 1d20+18 vs. Reflex Fortuna: Vondal_Renstone, vs. Reflex: [18] = 36 Log: Did the guards actually leave, or are they just standing back? Vondal_Renstone: 1d8+11+6 damage, the 6 is necrotic damage. Fortuna: Vondal_Renstone, damage, the 6 is necrotic damage.: [4] = 21 Vondal_Renstone: And I'll mark the zone. Log: Anything else doing? handofevil: They left Log: k Vondal_Renstone: And that's all my actions for now. Log: Aight! Vondal_Renstone: I got a bit of temporary hit points from my transformation, and oh man wait. Vondal_Renstone: Nevermind. Vondal_Renstone: I get crits on 19s and 20s. Vondal_Renstone: That was an 18. Log: oh well Log: So first I use Virtue to get 27 thp Log: and then I charge him with Ardent Stike Log: 1d20+23+2+1 vs AC Fortuna: Log, vs AC: [15] = 41 Log: hahaha handofevil: lolnohit handofevil: (Yes it hits) Log: I have CA and I'll burn 5 thp to add 5 more damage to my roll Log: I put Dread Smite on top of that Log: 1d10+25 + 9 damage and ongoing 5 cold and necrotic Fortuna: Log, damage and ongoing 5 cold and necrotic: [4] = 38 Log: the 9 is also cold and necrotic Log: He is also divine sanctioned Log: and I slide him 1; shall I bring him adjacent to you? Vondal_Renstone: You most certainly may. Log: He also grants me CA, again, until the end of my next turn Log: And then I finish up with a Sohei Flurry Log: 1d20+23+2 vs AC Fortuna: Log, vs AC: [5] = 30 handofevil: Hit Log: wow ok, way easy Log: 2d10+8+5 damage Fortuna: Log, damage: [9, 10] = 32 Log: and that's my turn Log: Remember that he's sanctioned currently Vondal_Renstone: So that's 91 damage total, unless he resists cold or necrotic damage, and then 5 more at the start of his turn. Vondal_Renstone: Yay I did 1/5 of the damage! Log: hehe Log: well, 5 of my damage is yours, because you granted me CA handofevil: Ok Vondal_Renstone: Yar, and I'm a control anyways, my damage isn't important, it's the extra effects and advantages that come with it. handofevil: End? Log: yes, as I said that was my turn handofevil: Okay handofevil: "How dare you strike me!" handofevil: He brings up his tentacle and whips it across your knees Vondal_Renstone: And belch insects. handofevil: 2#1d20+17 v Ref Log Vondal Fortuna: handofevil, v Ref Log Vondal: [7] = 24; v Ref Log Vondal: [9] = 26 Vondal_Renstone: That is a hit on my reflex. Vondal_Renstone: I'm guessing this is a melee attack? Log: uh, so I'm the first? That's a miss then Log: Also, you need a colon to split it, Delf Log: 2#1d20+17 v Ref: Log, Vondal Fortuna: Log, v Ref Log: [2] = 19; v Ref Vondal: [5] = 22 Log: colon and commas handofevil: Why a colon? # works fine Log: just for the improved formatting handofevil: 3d10+6 and prone Fortuna: handofevil, and prone: [4, 1, 5] = 16 Log: not required, just looks nicer Vondal_Renstone: So this is a melee attack right? Vondal_Renstone: Also: Vondal_Renstone: 1d20 Fortuna: Vondal_Renstone, 1d20: [12] = 12 Vondal_Renstone: Not prone. Log: also, only a +17 attack? This guy is only level 14? Log: Is he bloodied yet? handofevil: Negative Log: oh, I guess he might be a level 16 brute Vondal_Renstone: Was the attack a melee attack? handofevil: yes Vondal_Renstone: This is important to my damage stuffs it is. Log: wait no, brutes don't have lower attack bonuses any more Vondal_Renstone: Also he grants me combat advantage again, cause bug stuff. Vondal_Renstone: Different bug stuff. Log: anyway, I guess it's your turn now Vondal? Vondal_Renstone: Yarp I suppose so. handofevil: Hold on handofevil: 1d20+2 save Fortuna: handofevil, save: [9] = 11 handofevil: Excellent Vondal_Renstone: We both passed our saves then, his for the ongoing damage, me for the being knocked prone. Log: so he only took the damage once, oh well Log: oh right, I'm prone Log: wait no Log: he missed me, right Log: so I'm ok Vondal_Renstone: I think he did miss you, so yeah. Vondal_Renstone: I still have a little bit of temporary hp, and I'm not prone, so no harm done really. Vondal_Renstone: I shift up to flank him so there's just all sorts of combat advantage happening and: Vondal_Renstone: A tendril of rats go to gnaw at him to cause Blighted Agony... Vondal_Renstone: 1d20+18 vs. Fortitude Fortuna: Vondal_Renstone, vs. Fortitude: [1] = 19 Vondal_Renstone: And they totally miss I think. handofevil: No hit Log: aww handofevil: They run past the mage and into a door Vondal_Renstone: But their gnashing teeth fail to pierce his skin. handofevil: You hear a guard screaming Log: hehe Log: wait, the guards are that close? Vondal_Renstone: And also: handofevil: Ignore the guards that was flavor Log: kay Vondal_Renstone: A gust of wind starts whipping around the swarm of rats, causing a Dust Eddy, granting me partial concealment and an aura 1, any enemy that ends its turn in the aura is blinded. Log: nice Log: done? Vondal_Renstone: Yup yup, and I have repurposed the locust square into a dust aura square. Log: great Log: I lash at him from behind with a Debilitating Smite Log: 1d20+25 vs AC; 2d10+15+10 damage and dazed and slowed EoNT Fortuna: Log, vs AC: [1] = 26; damage and dazed and slowed EoNT: [6, 9] = 40 Log: gah Vondal_Renstone: Oh dear. handofevil: No hit handofevil: He laughs Log: I use Relentless Justice to recover Debilitating Smite Log: It sounds to me like Vondal and I both had great attacks lined up Vondal_Renstone: *shrug* Log: but since we've never fought toghether before Log: we attacked from the same side and our attacks bounced off each other Vondal_Renstone: Blighted Agony would have been nice, it is a paragon path encounter, but nothing too crazy. Log: yeah Vondal_Renstone: It would have dazed him though, that was the big plus. Log: haha, so would this Log: I guess we don't have any CA right now? handofevil: His turn now? Log: yep! Vondal_Renstone: We are flanking him still. handofevil: "It appears that I underestimated you!" Vondal_Renstone: He says after we miss both of our attacksk. handofevil: "No matter though." Vondal_Renstone: attacks* handofevil: A plot fairy appears and smacks vondal handofevil: "This will take care of you!" handofevil: You suddenly feel an explosion in your brain. Vondal_Renstone: Oh joy. handofevil: 2#1d20+17 v Will Log Von Fortuna: handofevil, v Will Log Von: [8] = 25; v Will Log Von: [3] = 20 Log: "You did underestimate us! You should surrender. Your are the servant of a fool." handofevil: "And you are the servant of bad grammar!" Log: he missed me again Vondal_Renstone: That is a miss against my will. Vondal_Renstone: There is no explosion in my brain. handofevil: "Gah!" Log: "MY GRAMMAR IS FLAWLESS!" handofevil: "YOUR GRAMMAR IS THE WORST. YOUR ARE? SERIOUSLY?" handofevil: "YOU ARE A FOOL YOU STUPID FOOL" Log: THAT WAS A TYPO Log: "I MAKE NO CLAIMS AS TO MY SPELLING" Vondal_Renstone: "How can you see what words he spoke? Wizards are weird." handofevil: "THERE ARE NO TYPOS WE ARE SPEAKING." handofevil: NOW TAKE THIS!" handofevil: Action point handofevil: 2#1d20+17 v Ref Fortuna: handofevil, v Ref: [1] = 18; v Ref: [6] = 23 handofevil: Misses Log handofevil: Von? Vondal_Renstone: I think that hits me even with the partial concealment. Log: oh damn, I just realized I forgot about my mark last turn Log: oh well handofevil: 3d10+6 and prone Fortuna: handofevil, and prone: [1, 3, 6] = 16 Vondal_Renstone: 1d20 Fortuna: Vondal_Renstone, 1d20: [1] = 1 Vondal_Renstone: Apparently the pile of rats is knocked prone. handofevil: You land flat on your face Log: faces Log: what was that he just did? Vondal_Renstone: I'm guessing the tentacle swipe thing melee attack again. handofevil: Yeah handofevil: He whip you across the knees with his tentacle Log: oh Vondal_Renstone: We shall refer to that attack as the Bow Before Me attack. handofevil: Shift back Log: Wait, is this a single multi-target attack then or two single attacks? handofevil: End handofevil: Single multitarget Vondal_Renstone: And he only moved one square so he is blinded! Log: ok Vondal_Renstone: Until the end of my turn. handofevil: "Gah! MY VISION" Vondal_Renstone: Which is pretty quick here, only downside to that dust eddy. handofevil: "what did you do to my eyes! Log: Not the end of his next turn? Weird Vondal_Renstone: I think I'll double check the compendium actually, it was a while ago that I wrote that in. Log: just did, and yeah it is Log: end of your turn Vondal_Renstone: Yup. Vondal_Renstone: So he's blind for my turn at least then, does that make him grant combat advantage? Log: yep Vondal_Renstone: Good good. Vondal_Renstone: The swarm of rats get back on their feet and... Vondal_Renstone: All of their backs split open as they shift into a swarm of buzzing insects, a Flowing Swarm. Vondal_Renstone: 1d20+18 vs. Fortitude Fortuna: Vondal_Renstone, vs. Fortitude: [1] = 19 Vondal_Renstone: Well crud. Log: seriously, Fortuna Log: not cool Vondal_Renstone: So nothing happens then, it comes with a shift but only if I hit someone. Log: oh well Log: anything else doing? Vondal_Renstone: Um. Vondal_Renstone: I suppose I may as well action point? Or should I save that for later? Log: I'd save it, this guy is not tough enough Vondal_Renstone: Alright. Vondal_Renstone: All the bugs fall back to the ground as rats. Vondal_Renstone: End turn. Vondal_Renstone: Mage guy can see again. Log: I activate my Boots of the Fencing Master to shift 1 up the stairs (would be shift 2, but I imagine the stairs count as difficult terrain?) Log: and then I shift again to flank him Log: and then I try for another Debilitating Smite Log: 1d20+25 vs AC; 2d10+15+10 damage and dazed and slowed EoNT Fortuna: Log, vs AC: [16] = 41; damage and dazed and slowed EoNT: [2, 3] = 30 handofevil: He screams, exploding in an flurry of arcane power Log: and if he attack before then, he's dazd until the end of his next turn as well Log: was he bloodied just there? handofevil: No, dazed handofevil: Immediate react Log: ah Log: you cant' do that Log: when your'e dazed, you can't do immediate reactions handofevil: Wait, that's stunned. Carry on handofevil: Sorry Log: End turn! I guess I have my flail wrapped around his throat or something handofevil: HE SCREAMS AGAIN handofevil: AND GRABS YOU BY THE ANKLE LOG Log: All right handofevil: 1d20+17 v Ref Fortuna: handofevil, v Ref: [13] = 30 handofevil: 4d10+6 and grabbed Fortuna: handofevil, and grabbed: [6, 9, 2, 9] = 32 Log: He does manage to grab my ankle! Oh dear! handofevil: DC 21, if you fail to escape, 10 damage Vondal_Renstone: That's a painful ankle grab. handofevil: He's holding you in the air Log: pff, dc 21 Log: what check? Athletics? Vondal_Renstone: It's a grab, so I'm guessing normal grab breaking rules. Log: well, it'll be on my turn anyway Log: yeah handofevil: End turn handofevil: 1d20+2 Fortuna: handofevil, 1d20+2: [18] = 20 handofevil: WOO NOT DAZED Log: wait a second, apparently you can't grab people while you're stunned Log: Weird Log: er, dazed Log: "Effects that End a Grab: If you are affected by a condition that prevents you from taking opportunity actions (such as dazed, stunned, surprised, or unconscious), you immediately let go of a grabbed enemy." Vondal_Renstone: Well that kinda makes sense. Log: so rather, youc an grab them but you immediately let go Log: and was that a special thing that lets him end his daze? It was end of next turn, not save ends handofevil: Yes Log: k Log: He's still slowed though I imaigne? handofevil: Yeah Vondal_Renstone: Right, so my turn, he is not dazed, are you still being lifted though or no? Also he is blind again since he ended his turn next to me. handofevil: Not like he's moved much Log: yeah Log: I think I am not being lifted, but Delf please confirm that handofevil: If he's not dazed, aren't you still lifted? Vondal_Renstone: It says immediately let go when affected by a condition, he grabbed him while dazed so you were dazed still between that and the end of his turn. Log: yeah, that was my interpretation handofevil: Ok handofevil: Not lifted Vondal_Renstone: Either way my options are a little limited if I wish to avoid friendly fire. handofevil: Add waffle to the mods or whatever to let him edit the board ig please Vondal_Renstone: So yeah, the rats swarm up at the mage to put their Grasping Claws to use. Vondal_Renstone: 1d20+18 vs. reflex Fortuna: Vondal_Renstone, vs. reflex: [2] = 20 Vondal_Renstone: Geeze. Vondal_Renstone: Oh, Plus another 2 cause combat advantage. handofevil: No Vondal_Renstone: I don't think that would have saved any of these attacks I've been making though. Vondal_Renstone: And that's my turn then, rats keep ratting with a dust eddy flowing. Log: ouch, youre not lucky handofevil: Fortuna hates you handofevil: She loves a man with a tentacle arm Vondal_Renstone: Grasping Claws is just an At-Will anyways. Log: Okay. Castigating Strike. Log: 1d20+23+2 vs AC; 3d10+15+10 damage Fortuna: Log, vs AC: [4] = 29; damage: [8, 3, 7] = 43 Vondal_Renstone: An at-will that I have a feat for that gives me a choice to immobilize him, but an at-will all the same. Log: and he's sanctioned and I slide him 1 and he grants CA until end of my next turn Log: and I guess I shift again Log: done handofevil: Okay handofevil: He lashes out and grabs you again handofevil: 1d20+17 v Ref Fortuna: handofevil, v Ref: [20] = 37 handofevil: AW YEAH handofevil: 46 damage handofevil: and grabbed handofevil: Log Vondal_Renstone: To who? Log: okay Vondal_Renstone: Makes more sense, would be hard to grab a swarm of rats. Log: ouch, that actually hurts some Vondal_Renstone: Though I don't have the feat that makes that statement actually true rules wise. Log: I think I'm bloodied Log: Is this guy not bloodied yet? Log: Is he an elite with solo hit points? Log: is it Von's turn then? Vondal_Renstone: He's busy with the other guy's fight at the moment, looks unpleasant over there. Log: ah handofevil: No he's an elite with elite hit points Log: I'm going to take this opportunity to take my computer downstairs and have the dinner I forgot about handofevil: So yes his turn is over Vondal_Renstone: Right. Vondal_Renstone: I don't have to worry about getting Log combat advantage next turn cause he has it set up himself, and I can shift into a better position for more of my attacks now. Log: aye Log: also how much damage have we dealt total Vondal_Renstone: So the rats shift up the staircase a bit, and I'm going to cross my fingers with one of my dailies. Vondal_Renstone: I wasn't keeping track. Vondal_Renstone: The rats open their mouths again and release a blast of Clinging Drones. Vondal_Renstone: 1d20+18 vs. Fortitude again. Fortuna: Vondal_Renstone, vs. Fortitude again.: [12] = 30 handofevil: Hit Vondal_Renstone: 2d8+11+6 damage, 6 being necrotic again. Fortuna: Vondal_Renstone, damage, 6 being necrotic again.: [6, 8] = 31 Vondal_Renstone: And the target is slowed/can't shift save ends. Vondal_Renstone: Additionally, drones continue swarming around above the rat swarm, enemies adjacent to me can't shift for the rest of the encounter. Vondal_Renstone: So it's pretty much an aura 1 no shift for enemies zone. Vondal_Renstone: And I don't feel like doing anything with my minor action for now so end turn. Log: okay, there's a question that I need to know the answer to Log: did that attack bloody him? We must be getting close handofevil: yes it did Log: aw, ok Log: I guess I use Dominator's Strike then Vondal_Renstone: Yay I bloodied him with sticky drones. Log: 1d20+23+2 vs AC Fortuna: Log, vs AC: [2] = 27 Log: does that hit? handofevil: Yes Log: wow, ok Log: 1d10+15+5 damage, and he's slowed, and I gain 5 thp Fortuna: Log, damage, and he's slowed, and I gain 5 thp: [9] = 29 Log: and then I attempt to escape Log: 1d20+14 Athletics Fortuna: Log, Athletics: [19] = 33 Log: I'm free I guess Vondal_Renstone: Very free. Log: and as part of that escape I shift so that I am again flanking him Log: and that's my turn Log: OH SHOT WAIT Log: *SHIT Log: I forgot something realy iportant! Log: Whenever I take 30+ damage, I gain 10 thp Log: so I already had thp! Vondal_Renstone: Especially since I don't think you can shift far enough for flanking at the moment, I can shift to handle that though, also oh hey that is important. Log: So I didn't need to use dominator' strike after all! Log: So instead I used my other at-will, and he's jsut shifted and CA-granting and sanctioned instead of slowed Log: and he took 5 more damage Log: and I have a few more HP left handofevil: Ok Log: anyway, that's all then handofevil: His turn? Log: end turn Vondal_Renstone: Yup. Vondal_Renstone: He is granting combat advantage, sanctioned, and unable to shift. handofevil: Ok Vondal_Renstone: And slowed cause I slowed him. handofevil: YOU FEEL AN EXPLOSION IN YOUR BRAINS Vondal_Renstone: That has a save ends. handofevil: 2#1d20+17 v Will Log Von Fortuna: handofevil, v Will Log Von: [19] = 36; v Will Log Von: [5] = 22 Vondal_Renstone: Miss. handofevil: 2#2d12+3 and dazed Fortuna: handofevil, and dazed: [7, 2] = 12; and dazed: [5, 3] = 11 Vondal_Renstone: Vondal has the willpower of a man who serves his master. handofevil: 5 damage on von handofevil: So Log is dazed Log: I guess I am Vondal_Renstone: I'm guessing this is not a melee or ranged attack. Vondal_Renstone: Guess I take the full damage. Log: why 5 damage on me? Looks like 12 Vondal_Renstone: No 5 on me. Log: oh right Vondal_Renstone: I take half rounded down, yar. Log: I forgot who I was for a sec Vondal_Renstone: And oh the pain, I'm now under 100 health. Teehee. Though he hasn't been focusing in on me so much. Vondal_Renstone: Is he doing anything else? handofevil: No handofevil: End turn Vondal_Renstone: Roll your save? Vondal_Renstone: It is vs. the slow/can't shift affect, but he won't be able to shift anyways cause I'm next to him. handofevil: 1d20+2 Fortuna: handofevil, 1d20+2: [2] = 4 Vondal_Renstone: Also end of turn he is blind again. handofevil: He shurgs Vondal_Renstone: He's used to it by now, it's just how his life is, rats and dust in his eyes. Vondal_Renstone: Um, Grasping Claws again I suppose. Vondal_Renstone: 1d20+18 vs. Reflex Fortuna: Vondal_Renstone, vs. Reflex: [3] = 21 Vondal_Renstone: That's a nope. Vondal_Renstone: End turn, he isn't blind anymore. Log: okay Log: I second wind Log: using my amulet of life to spend a second surge Log: end turn handofevil: Ok wow his turn already Vondal_Renstone: Yup. handofevil: He's just going to whip dat tentacle back and forth handofevil: 2#1d20+17 v Ref Log Von Fortuna: handofevil, v Ref Log Von: [7] = 24; v Ref Log Von: [2] = 19 Log: miss Vondal_Renstone: Also miss. Vondal_Renstone: For once my reflexes didn't fail me! handofevil: 1d20+2 Fortuna: handofevil, 1d20+2: [15] = 17 handofevil: End turn Vondal_Renstone: And he is blind again, which makes me giggle now. Vondal_Renstone: And... Vondal_Renstone: Same as before I suppose, more Grasping Claws Vondal_Renstone: 1d20+18 vs. reflex Fortuna: Vondal_Renstone, vs. reflex: [16] = 34 Vondal_Renstone: 1d8+11+6 damage, again the 6 is necrotic. Fortuna: Vondal_Renstone, damage, again the 6 is necrotic.: [4] = 21 Vondal_Renstone: And he is immobilized until the end of my next turn as well now, immobilization ends if I am not adjacent to him. Vondal_Renstone: And end turn. Log: Can I make an Intimidate check to try and get him to surrender Log: because this is dragging on handofevil: Sure Vondal_Renstone: Yar, all my fun stuff is more for groups, and has high friendly fire potential. Log: "Surrender, defiler! You are on the last of your breath! Why prolong the inevitable?" Log: 1d20+17 Intimidate Fortuna: Log, Intimidate: [15] = 32 Log: Probably not enough handofevil: "Fine!" Log: If it's unsuccessful, I'll just do another Ardent Strike handofevil: "You've made your point" Log: ah, great Log lowers his flail Log: "So you'll take us to the Steward, then?" Vondal_Renstone stops being a pile of rats grasping the guy. handofevil: "I do not know where the steward is. I heard he was taking care of an assassin." Log: "He? I thought the steward was a woman." handofevil: "We all have our surprises my friend." handofevil: "His just happens when he hooks up at the bar." Log: "That changes nothing. If you don't know where he is, use that portal rod of yours and bring us to some possible places." Log: Or do you know where my companions are?" handofevil: "They have entered the mind of the king obviously" handofevil: "They are in his chambers" handofevil: "I do not have access there." Log: "Ugh, seriously? Fine, take us as close as you can to there." Vondal_Renstone slowly pets a particularly large rat. Log: also we take a short rest handofevil: I need to go guys. I have things I need to do before I go to work tomorrow handofevil quit. Log: welp Vondal_Renstone: Yup. Vondal_Renstone: On the bright side next time it won't be split 3 ways, so things should go a bit quicker starting out. Log: yeah Log left #pwot_dnd3. Vondal_Renstone quit.